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/rob

Steal money from other players, manage anonymous mode, view your stats, and run the bounty system.

Description

/rob is a command group with eight subcommands covering all of the robbery system. The headline action is /rob user - everything else supports it.

See the Robbery overview for the full mechanics; this page covers each subcommand's exact arguments and behavior.


/rob user

Attempt to rob another player.

Usage: /rob user [target]

Required Fields:

  • target - The Discord member to rob. Must be in the same server as you.

Mechanics:

  • Stake: 50% of target's wallet balance. You must have that much in your own wallet to attempt.
  • Success chance: 43.33%.
  • Minimum balance to attempt: $1,000 in your wallet.
  • On success: you receive (stake − 2% tax − 15% anonymous tax if enabled). Target loses the full stake. Tax is burned, not paid into any pool.
  • On failure: you lose the stake (capped at your wallet) as a fine. Target keeps their money.
  • Both outcomes: 30-minute payment block applied to both players (no /pay either direction during that window).

Cooldown: 30 minutes (Patreon T3+: ~19.5 min). /vote rewards halve this for one cycle.


/rob anonymous

Toggle whether your identity is hidden from rob victims.

Usage: /rob anonymous

Behavior: Toggles between on and off.

  • When enabled: victims see "Anonymous Robber 🎭" instead of your name. Costs an extra 15% tax on robbery profits (burned).
  • When disabled: standard 2% tax only; victims see your name.

Cooldown: 5 seconds.


/rob stats

View robbery statistics for yourself or another player.

Usage: /rob stats [user]

Optional Fields:

  • user - Mention another player to view their stats. Defaults to you.

Shows: total attempts, successful robberies, failed robberies, success rate, money won, money lost (failed attempts), money lost (as victim), net profit/loss, average win, average loss, anonymous mode status.

Cooldown: 5 seconds.


Bounty system

Subcommands under /rob bounty for placing and managing bounties on other players. Bounties are per-server - a bounty in Server A doesn't carry to Server B.

/rob bounty set

Place a money bounty on another player.

Usage: /rob bounty set [target] [amount] [expiry]

Required Fields:

  • target - Player to put the bounty on. Cannot be yourself or a bot.
  • amount - Money amount. Accepts numbers, shorthand (k/m/b/t), or min/max/half. Minimum $1,000.
  • expiry - How long the bounty lasts. Format: 1d, 48h, 30m. Min 1 minute, max 7 days.

The amount is deducted from your wallet immediately. Whoever robs (or attempts to rob) the target claims the bounty automatically - even on failed rob attempts.

Cooldown: 10 seconds.

/rob bounty list

Browse all active bounties in this server.

Usage: /rob bounty list

Paginated view with target name, amount, time remaining, and bounty setter.

Cooldown: 5 seconds.

/rob bounty info

Check if a specific player has a bounty on them.

Usage: /rob bounty info [user]

Optional Fields:

  • user - Player to check. Defaults to you.

Cooldown: 5 seconds.

/rob bounty remove

Cancel a bounty you set and get refunded.

Usage: /rob bounty remove [target]

Required Fields:

  • target - The player whose bounty (yours, on them) to cancel.

You can only remove bounties you set yourself.

Cooldown: 10 seconds.

/rob bounty increase

Add more money to a bounty you've already placed.

Usage: /rob bounty increase [target] [amount]

Required Fields:

  • target - The player whose bounty to top up.
  • amount - Additional money. Accepts shorthand and shortcuts.

Cooldown: 10 seconds.


General notes

  • All robberies require same-server targets.
  • Bank balances are safe - only wallet money can be stolen.
  • The 30-minute payment block applies regardless of robbery outcome and blocks both directions of /pay.
  • /vote halves your /rob user cooldown for the next cycle.
  • 2% of every rob (success or fail) is taxed into the lottery pool, plus 15% extra in anonymous mode.