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/farming

Open your farm interface - plant new crops, harvest ready ones, browse seeds, and manage settings.

Description

The main entry point for the entire farming system. Running /farming brings up an interactive embed with buttons for every action: Plant, Harvest, Replant, Settings, and a live view of your slots and growing crops.

Usage

/farming

Examples

/farming

Buttons available

Button What it does
Plant Pick a crop, quantity, fertilizer, and slot(s). Pays the seed cost up front.
Harvest Collect every ready crop in one click. Money lands instantly.
Replant After a harvest, replant the same crops + fertilizers in the same slots in one click.
Shop Browse seeds and fertilizers.
Settings Toggle auto-replant (donators), notifications, etc.

Plot rules

  • Each slot holds up to 100 crops.
  • Slots run in parallel - planting in slot 1 doesn't block slot 2.
  • Mixed slots are fine: each slot stores one crop type at a time, but different slots can hold different crops.

Performance notes

For very large farms, harvest takes longer:

Total crops Harvest timeout
Normal 12 seconds
Large 18 seconds
Very large 25 seconds

If a harvest times out (only happens with massive farms during peak load), retry - your crops aren't lost. Use /farm-cleanup (20s cooldown) for stubborn issues.

Notes

  • Cooldown: 6 seconds.
  • The Plant menu shows base grow time - fertilizer and Patreon speed boosts apply on top once you confirm.
  • Auto-replant (donator perk) charges a small tax on profit per harvest cycle as the cost of the convenience.
  • Scratch card farm boosts apply to currently-growing crops only - see /scratch open.
  • For full crop/fertilizer/Patreon tables, see the Farming index.
  • For event impact, see /farming-events. For totals, see /farming-stats.