/farming
Open your farm interface - plant new crops, harvest ready ones, browse seeds, and manage settings.
Description
The main entry point for the entire farming system. Running /farming brings up an interactive embed with buttons for every action: Plant, Harvest, Replant, Settings, and a live view of your slots and growing crops.
Usage
/farming
Examples
/farming
Buttons available
| Button | What it does |
|---|---|
| Plant | Pick a crop, quantity, fertilizer, and slot(s). Pays the seed cost up front. |
| Harvest | Collect every ready crop in one click. Money lands instantly. |
| Replant | After a harvest, replant the same crops + fertilizers in the same slots in one click. |
| Shop | Browse seeds and fertilizers. |
| Settings | Toggle auto-replant (donators), notifications, etc. |
Plot rules
- Each slot holds up to 100 crops.
- Slots run in parallel - planting in slot 1 doesn't block slot 2.
- Mixed slots are fine: each slot stores one crop type at a time, but different slots can hold different crops.
Performance notes
For very large farms, harvest takes longer:
| Total crops | Harvest timeout |
|---|---|
| Normal | 12 seconds |
| Large | 18 seconds |
| Very large | 25 seconds |
If a harvest times out (only happens with massive farms during peak load), retry - your crops aren't lost. Use /farm-cleanup (20s cooldown) for stubborn issues.
Notes
- Cooldown: 6 seconds.
- The Plant menu shows base grow time - fertilizer and Patreon speed boosts apply on top once you confirm.
- Auto-replant (donator perk) charges a small tax on profit per harvest cycle as the cost of the convenience.
- Scratch card farm boosts apply to currently-growing crops only - see
/scratch open. - For full crop/fertilizer/Patreon tables, see the Farming index.
- For event impact, see
/farming-events. For totals, see/farming-stats.